Values may not sum up to 100 percent due to rounding.
Gamers are defined as adults aged 18+ who currently play video games.聽
鈥淪uper Gamers鈥 are defined as gamers who view gaming as their primary source of entertainment and follow gaming content online. 鈥淎vid Gamers鈥 are defined as gamers who view gaming as one of a few equivalent options for entertainment, or gamers who view gaming as their primary source of entertainment but do not follow gaming content online. 鈥淐asual Gamers鈥 are defined as gamers who only view gaming as an entertainment option when other options are not available, or gamers who view gaming as one of a few equivalent options for entertainment but do not follow gaming content online.
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Distribution of video gamers U.S. 2025, by engagement
In 2025, about 38 percent of gamers in the United States were highly engaged super gamers who played video games as their primary source of entertainment. Avid gamers, who were defined as playing video games as one of several equivalent sources of entertainment, accounted for 35 percent of the gaming audiences in the United States.
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Activate. (November 5, 2025). Distribution of video gamers in the United States in 2025, by engagement level [Graph]. In 乐播传媒app最新版本. Retrieved August 13, 2026, from /statistics/195754/us-gamers-engagement/
Activate. "Distribution of video gamers in the United States in 2025, by engagement level." Chart. November 5, 2025. 乐播传媒app最新版本. Accessed August 13, 2026. /statistics/195754/us-gamers-engagement/
Activate. (2025). Distribution of video gamers in the United States in 2025, by engagement level. 乐播传媒app最新版本. 乐播传媒app最新版本 Inc.. Accessed: August 13, 2026. /statistics/195754/us-gamers-engagement/
Activate. "Distribution of Video Gamers in The United States in 2025, by Engagement Level." 乐播传媒app最新版本, 乐播传媒app最新版本 Inc., 5 Nov 2025, /statistics/195754/us-gamers-engagement/
Activate, Distribution of video gamers in the United States in 2025, by engagement level 乐播传媒app最新版本, /statistics/195754/us-gamers-engagement/ (last visited August 13, 2026)
Distribution of video gamers in the United States in 2025, by engagement level [Graph], Activate, November 5, 2025. [Online]. Available: /statistics/195754/us-gamers-engagement/