China spending includes localized version of the title, Game for Peace. Does not include revenue from third-party Android stores in China or other regions.
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PUBG mobile player spending worldwide 2025 by region
As of August 4, 2025, China accounted for ** percent of global player spending on PUBG: Mobile over the past 30 days, while the United States contributed * percent. PlayerUnknown's Battlegrounds (PUBG) was first released for Windows in December 2017, with the mobile version being released worldwide in March 2018.
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AppMagic. (August 4, 2025). Share of player spending on PUBG Mobile between July 6 to August 4, 2025, by region [Graph]. In ÀÖ²¥´«Ã½app×îа汾. Retrieved August 13, 2026, from /statistics/1118841/pubg-mobile-spending-share-country/
AppMagic. "Share of player spending on PUBG Mobile between July 6 to August 4, 2025, by region." Chart. August 4, 2025. ÀÖ²¥´«Ã½app×îа汾. Accessed August 13, 2026. /statistics/1118841/pubg-mobile-spending-share-country/
AppMagic. (2025). Share of player spending on PUBG Mobile between July 6 to August 4, 2025, by region. ÀÖ²¥´«Ã½app×îа汾. ÀÖ²¥´«Ã½app×îа汾 Inc.. Accessed: August 13, 2026. /statistics/1118841/pubg-mobile-spending-share-country/
AppMagic. "Share of Player Spending on Pubg Mobile between July 6 to August 4, 2025, by Region." ÀÖ²¥´«Ã½app×îа汾, ÀÖ²¥´«Ã½app×îа汾 Inc., 4 Aug 2025, /statistics/1118841/pubg-mobile-spending-share-country/
AppMagic, Share of player spending on PUBG Mobile between July 6 to August 4, 2025, by region ÀÖ²¥´«Ã½app×îа汾, /statistics/1118841/pubg-mobile-spending-share-country/ (last visited August 13, 2026)
Share of player spending on PUBG Mobile between July 6 to August 4, 2025, by region [Graph], AppMagic, August 4, 2025. [Online]. Available: /statistics/1118841/pubg-mobile-spending-share-country/