In 2025, South Korean video game holding company Krafton reported operating profit of around **** trillion South Korean won. This represents a decrease compared to the previous year. The company's most popular game, PUBG, was released in late 2017, helping revenue increase by around *** percent in the span of one year.
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DART. (May 15, 2026). Operating profit of Krafton Inc. from 2017 to 2025 (in billion South Korean won) [Graph]. In ÀÖ²¥´«Ã½app×îа汾. Retrieved August 13, 2026, from /statistics/1387641/krafton-operating-profit/
DART. "Operating profit of Krafton Inc. from 2017 to 2025 (in billion South Korean won)." Chart. May 15, 2026. ÀÖ²¥´«Ã½app×îа汾. Accessed August 13, 2026. /statistics/1387641/krafton-operating-profit/
DART. (2026). Operating profit of Krafton Inc. from 2017 to 2025 (in billion South Korean won). ÀÖ²¥´«Ã½app×îа汾. ÀÖ²¥´«Ã½app×îа汾 Inc.. Accessed: August 13, 2026. /statistics/1387641/krafton-operating-profit/
DART. "Operating Profit of Krafton Inc. from 2017 to 2025 (in Billion South Korean Won)." ÀÖ²¥´«Ã½app×îа汾, ÀÖ²¥´«Ã½app×îа汾 Inc., 15 May 2026, /statistics/1387641/krafton-operating-profit/
DART, Operating profit of Krafton Inc. from 2017 to 2025 (in billion South Korean won) ÀÖ²¥´«Ã½app×îа汾, /statistics/1387641/krafton-operating-profit/ (last visited August 13, 2026)
Operating profit of Krafton Inc. from 2017 to 2025 (in billion South Korean won) [Graph], DART, May 15, 2026. [Online]. Available: /statistics/1387641/krafton-operating-profit/